CRACK SPRITE SELECTED

The best of the best at breaking down security systems on the Matrix. Need an entry point into a Node quick? Need something to sneak in an exploit days in advance? This is your sprite.

Always good to know what you're working with, Technomancer. Crack Sprites only have the one Power, though.

ALERT SYSTEM ACTIVATED! FRAGMENTING RESPONSE PROGRAMS!

The Suppression power represents the Crack Sprite's innate ability to delay responses from the Node's alert systems. If the Crack Sprite triggers an alert, it will activate after a delay of half the rating. So, if your Crack Sprite is only rating 1, it will cause a one Combat Turn delay, or three seconds. If it has a rating of 6, then you'll get nine seconds, or three Combat Turns, before the alert goes off! Use that time quickly; it's not much in the real world where the rest of your crew probably is, but it's a lot of time for you, especially if you're in Full VR!

ABILITIES AND FORMS

MOVESET

This is not a comprehensive list of all the actions a Crack Sprite can take, but all the actions that they will be able to use as a baseline. Remember, all Sprites are capable of taking on extra Complex Forms (One for every Three Rating Points), but can not take on any extra skills!

PROFICIENT: ALL SKILLS AND CFS IN USE